Patch Notes - Translation

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Patch Notes - Translation

Post  SungJ on Sat Aug 27, 2011 10:09 am

(Includes patch content from 1.53 to 1.99 Korean Standard – equivalent to 1.4 and 1.5 NA)

[1.53]
- Observers cannot control players.
- Players can type “-ob” to let observers know the players’ status (cooldown/potions/etc.).

[1.54]
- Ranks are now listed above players’ ID.
- Soul Hunter: Max blink range increased from 7.5 to 8.
- Models for Quakers and Chimera’s lings have been changed.

[1.60]
- Recovering speed from Recovery Station increased by 2.4 times.
- Destroying Gate Controls drastically decrease recovering speed.
- ZeDait’s normal attack damage decreased from 25 to 20.
- ZeDait’s dead balls’ max search range decreased from 10 to 5.
- # of search balls for dead balls increased from 3 to 5.
- Instead those search balls do not have splash (only the initial one has).
- Geist’s z skill does not increase speed.
- Geist’s shockwave now decreases movement speed by 1.5 (used to fix all speed 2.5).
- Guard Fire’s Fire Bullet…
Initial Damage starts from 150 instead of 75
Continuous Damage starts from 10 instead of 5
Increasing damage per attack stat decreased from 17 to 13.
- Abel’s Chaos Beam no longer disables normal attack.

[1.61]
- Bug on Magic Shield has been fixed.
- Opponents’ spawning points now do 5000 damage per second.
- “-rev” and “-name” commands are added.
- Dwarven King has a new skill: Concentrate Fire.
- Horus: Cooldown for Crow Smoke decreased from 15 to 14 seconds.
- Janne D’Arc Force Field
Mana: decreased from 70 to 50
Max # able to land simultaneously: 5 (one ff gets charged every 3 second cooldown)
-Geist’s Shock Beam decreases more movement speed (1.5 -> 2.5).

[1.65]
-Increasing hp per health stat changed from 200/225/250/275/300 to 220/235/250/265/280.
-Each health stat increases total recovering hp per potion by 100.
-Cooldown on Warlord Strike (Zeros) and Final Blow (Blade Hunter) decreased from 12 to 8.
-Drago’s Spore Crawler
Damage starts at 15 instead of 20
Increasing damage per attack stat on spores increased from 6.5 to 6.7.
-Sylon
Godthunder damage starts at 70 instead of 55.
Thunderbolt damage starts at 200 instead of 150.
Increasing damage per attack stat on thunderbolt decreased from 25 to 20.
-Zava’s Kaiser Tempest no longer reduces 10% of targets’ hp.
-Quakers’ Death Quake now makes Quakers invincible for 0.6 second.
-Janne D’Arc forcefield charge cooldown decreased from 3 to 2.
-Krizard’s Ice Time
Movement speed before getting frozen increased from 1 to 2.
Time duration till getting frozen decreased from 2 to 1.
Cooldown for Ice Time decreased from 20 to 12.5 seconds.
Frozen time for Ice Time decreased from 5 to 3 seconds.
Frozen time for Strengthen Ice time decreased from 10 to 6 seconds.
-Increasing hp per health stat for Chimera’s lings increased from 75 to 100.
- Vagullion: Curse’s initial damage increased from 5.5 to 6.
- Fang Dong Feng’s z skill movement speed increased from 22 to 30.
-The following skills ignore armor points:
1. Zeros’ Dark True Strike
2. Guard Fire’s Fire Bullet
3. Dark Fact’s Claria Judgment
4. Duran’s Amplified Slash
5. Ron’s Ultimate skill
6. Mechatron’s Earth Cannon
7. Brai’s Ultimate skill
8. Arcane’s Great Explosion
9. Zava’s Kaiser Tempest
10. Phantom Gazette’s Strike Missile
11. Force Fire’s Flame Buster
12. Hades’ Dark Tower

[1.66]
-Increasing hp per health stat decreased from 100 to 50.

[1.67]
-Max charge range per click is limited to 20.
-ZeDait’s normal attack damage increased from 20 to 22.

[1.73]
-Max charge range per click increased from 20 to 25.
-Berr Mine’s hp decreased from 200 to 3.
-Berr Mines only receive damage of 1 hp in any cases.
(Basically no matter what mines explode with 3 shots of anything)
-Berr Mine no longer goes along with health stat.
-Dwarven King’s concentrate fire: changed cannons from invincible to taking 50% damage
-Increasing damage per attack stat on Dwarven Cannon decreased from 11 to 9.
-Increasing hp per health stat on Chimera’s lings decreased from 100 to 75.
-Drago’s Spore Crawler
Mana: increased from 125 to 150
Increasing hp per health stat: decreased from 150 to 125
-Abel’s Chaos Beam
Total duration of skill decreased from 10 to 7 seconds.
Increased radius but decreased damage for outer range (center same damage)
-Quakers’ Break Swing comes out with less delay.
-Opponent hit by Death Quake cannot move for 1.25 seconds.
-Cooldown for Blade Hunter’s Final Blow increased from 8 to 10 seconds.
-Duran: Chaos Armor was added.
Thus, hotkeys for learning upswing (d) and slaveswing (f) changed.
-Megagun Zord: Cooldown for psionic bullet decreased from 8 to 6 seconds.
-Vagullion’s Curse
Duration has become shorter.
The curse decreases target’s sight range by 4.
-Fang Dong Feng: Cyclone’s increasing damage per attack stat increased from 5.6 to 8.4.

[1.74]
-Fixed Quakers’ Bug where V skill also stopped the opponent.

[1.86]
-Blade Hunter’s Final Blow requires more mana (300 -> 350).
-Stunning time for Death Quake decreased from 1.25 to 0.75 seconds.
-Vital Vibration was added for Quakers.
-Hotkey for learning Death Quake changed.
-Abel’s Chaos Beam now does not provide vision.

[1.94]
-Vagullion’s Curse
Duration has been doubled.
The curse now shows target’s location.
-Vagullion’s learn summon phoenix and learn phoenix wings:
They have been unified to learn summon phoenix.

[1.99]
-Neiram has been nerfed in every single way since 1.86, when it first came out.

ADDED 8/31: [1.100]
-Models for Phanton Gazette, Janne D'Arc, and Mechatron has changed.
-Duran's Chaos Armor was deleted and instead Chaos Claw was added.
(Chaos Claw: randoming gives 1~100% additional damage when attacking target)
-Janne D'Arc: Now takes less time to wait for God's Curse to explode (5 -> 3 seconds)
-Mechatron: Delay time before shooting Earth Cannon decreased from 0.75 to 0.4 second.
-Berr Nine: New ultimate skill has been added (Armageddon). Can choose between this and BM gun.
-Soul Hunter: Marserker now also increases normal attack damage.

(I asked IUprime to bring this to our servers too, to wait for it)


Last edited by SungJ on Wed Aug 31, 2011 5:48 pm; edited 2 times in total

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Suggestion

Post  SungJ on Sat Aug 27, 2011 10:14 am

If anyone were to build an announcement section, please put this in there Very Happy

lala just published a fixed version of NA CT, and so far we didn't find any major problems.

So it seems like EU is about to go through a patch soon as well.

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Re: Patch Notes - Translation

Post  Modesty on Sat Aug 27, 2011 1:49 pm

Fang Dong Feng’s z skill movement speed increased from 22 to 30.

What does that mean?
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Re: Patch Notes - Translation

Post  SadFace on Sat Aug 27, 2011 11:33 pm

T__T no more camera lock charging away as an easy option... FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

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Re: Patch Notes - Translation

Post  pacman on Thu Sep 01, 2011 2:58 am

wut dat mean bout the chaos claw? does that only apply for normal autoattack or also skills? cuz if its skills, 4000 damage c move WILL BE AWESOME.
otherwise... so uselss, not even worth the mineral.

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Re: Patch Notes - Translation

Post  SungJ on Thu Sep 01, 2011 7:16 am

fang's z skill means the little stalkers moving around.

duran's chaos claw i think is for skill damage.

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Re: Patch Notes - Translation

Post  SadFace on Thu Sep 01, 2011 12:36 pm

chaos claw sounds like its helping him out lategame for killin but it doesnt sort out any of his other problems about being horribly owned by traps and slows -__-

also eu paaatch T__T

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Re: Patch Notes - Translation

Post  pacman on Fri Sep 16, 2011 12:14 am

if you guys could keep the patchnotes coming that would be great pig
im hearing stuff bout fang's mode getting buffed... seeing vag doing shit ton of damage more than he used to ( i think), and hearing about zedait stun!?
please keep the notes coming so i dont get suprise butt-secksed!!!! thanks Very Happy

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Re: Patch Notes - Translation

Post  SadFace on Fri Sep 16, 2011 12:55 pm

fangs mode gonna get buffed again? T__T

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Re: Patch Notes - Translation

Post  Modesty on Fri Sep 16, 2011 12:57 pm

SadFace wrote:fangs mode gonna get buffed again? T__T

That would be great! I wish they made little fangs controllable also.
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Re: Patch Notes - Translation

Post  SungJ on Fri Sep 16, 2011 6:29 pm

uh... fang's mode, vag's dmg, and etc. hasn't been changed at all i think.

i'll post patch notes translation of recent ones soon.

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Re: Patch Notes - Translation

Post  SadFace on Fri Sep 16, 2011 7:41 pm

pacman king of trolls king

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Re: Patch Notes - Translation

Post  pacman on Sat Sep 17, 2011 1:08 am

you know i'm a quality troll when even eu players recognize my status

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Re: Patch Notes - Translation

Post  Modesty on Sat Sep 17, 2011 1:17 am

EU players = lulz
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Re: Patch Notes - Translation

Post  Thrallsa on Sat Sep 17, 2011 10:15 pm

Modesty wrote:EU players = lulz
^ This

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Re: Patch Notes - Translation

Post  SadFace on Sat Sep 17, 2011 10:23 pm

me = sad T__T

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Re: Patch Notes - Translation

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