Patch Notes from 1.21

View previous topic View next topic Go down

Patch Notes from 1.21

Post  chucknorris on Fri Mar 24, 2017 11:14 pm

Patch 1.21
General:
-New commander spawns on each lane from minute 8 and then every 5 minutes

Colonel:
-aa sweetspot radius 0.5 > 0.75, dmg 100 > 120

Gauss robot:
-aa dmg 350 > 400

Horus:
-crow armor does not defend buildings, massive units and creep dmg

Drago:
-fixed drago aa targeting issues
-fixed d not being able to be shift casted
-v dmg per atk 44.2 > 35
-d base health 700 > 800, base dmg 13 > 15
-x base initial dmg 225 > 250, 3rd and 4th bounce work on heroes now

Chimera:
-d initial dmg (when the lings land) 5 > 30
-d lings gas return when killed 3 > 5
-x initial dmg (when the spines land) 25 > 35

Gaia:
-z base continuous dmg 0.1 > 0.3

Abel:
-f targets deal 40% > 50% reduced dmg

Vagulion:
-z model zise 0.75 > 1

Darwen king (dk):
-c continuous base dmg 35 > 45


Janne:
-d base cd 80 > 70
-d cd scaling per atk 3 > 2 seconds


Patch 1.22
General:
-Commander renamed to Empowered Commander
-Lane commander renamed to Commander
-fixed Commander spawning from minute 10 instead of minute 8
-psonic card mana return 5% > 6%


Abel:
-f reduced dmg of enemies 50% > 40%
-speed in f 1.5 > 1.3 (was already 1.3 due to a bug)


Horus:
-fixed horus upgraded x not disabling abel z, jaina z and orochi f


Patch 1.23
General:
-new icon for jaina in champion select
-fixed chimera shield being green
-added new hero Ereh Ittainuh

Darkness:
-c fixed not making general and massive units respond to the damage
-z cast time 0.3 > 0.25


Gaia:
-v can grab commanders


Vag:
-d deals 20% reduced dmg to commanders, massive units and buildings


Darwen king (dk):
-x fixed attack animation without upgrade
-x fixed being hover and so taking extra damage when not supposed to

Fobos:
-hp stat 5 > 4
-x base con dmg 8 > 12

Drago:
-fixed not being able to use spores when they are less then 4


Patch 1.24
General:
-Final building attack type spell > ranged

Lur:
-z is not visible in fog anymore

Ereth:
-many bug fixes
-z and x swapped
-f cd 8 > 9, initial base dmg 410 > 380, dmg per atk 51 > 49
-z missile speed 11 > 8, base dmg 37 > 34, dmg per atk 4 > 3
-x dmg per atk 46 > 41, missile speed 16 > 14, sweetspot 3.5 > 2.5
-base aa dmg 19 > 18
-v duration 29 > 35, placement range 9 > 13, build time 3 > 2 sec, dmg per atk 6.7 > 7.5, range 10 > 11, minimum attack range 2 > 1
-c weapon and click range 6 > 10, base dmg 13 > 20, dmg per atk 8 > 11.2, new ignores buildings
-d now has 50% damage reduction for 3 seconds


Patch 1.25
General:
-Fortress aa dmg type spell > ranged

Ereth:
-more ereth bug fixes
-x new every attk point increases mana cost by 4, at 25 atk 250 mana
-f base dmg 380 > 350, initial dmg per atk 49 > 41
-v minimum range 1 > 3


Patch 1.26

Ereth:
-x mana cost 150 > 180, mana cost per atk 4 > 2.8
-f range 16 > 9, cast time 1.6 > 0.2
-c missle speed 16 > 19
-fixed aa sound


Patch 1.27
General:
-base respawn time 20 > 17
-respawn pack item 10 > 14 sec reduced respawn time

Lur:
-x base dmg 32 > 35


Patch 1.28

Ereth:
-f mana cost 340 > 390
-x sweetspot 2.5 > 2

Abel:
-f now has a minimum cast range of 12.5


Patch 1.29

Abel:
-f removed minimum ranged, reduced dmg 40% > 30%

Ereth:
z travel speed 8 > 10, base dmg 34 > 32
f dmg per atk 41 > 38
aa dmg per atk 13 > 12

Fdf:
-v mana cost 250 > 225

Ff:
-z dmg per atk 5.1 > 5.5

Sam:
-c base dmg 200 > 250

Geist:
-f slow duration 5 > 4 seconds

Ares:
-z dmg per atk 0.65 > 0.7

Kohzu:
c initial dmg per atk 2 > 2.1, con dmg per atk 1.5 > 1.6


Patch 1.30
General:
-changed terrain

Ereth:
-d cd 9 > 12, now lur f hook disables d

Horus:
-x disables ereth d
-fixed horus f not disabling ereth f

Kohzu:
-z dmg per atk 25 > 27
-x base dmg 280 > 290
-upgraded v heal per attack 2.2 > 2.6 (x10)

B9:
-f armaghedon reverted to random targeting and number of nukes 9 > 7, decreased sweetspot and overall radius
-base dmg 190 > 200, dmg per atk 15 > 35
-removed extra 100% dmg to structures and massive

Vag:
-z mana cost 50 > 100

Geist:
-f cast time 1.66 > 1.84

Janne:
-f curse initial dmg 125 > 150

Zedait:
-z secondary dmg per atk 10 > 12

Ff:
-v dmg per atk 5.5 > 6

Patch 1.31
General:
-fixed ereth and v statues selection issues

Jaina:
-z blink range 6.5 > 7.5

Ereth:
-v gas return when killed 25 > 50, spawning time 2 > 1.25, life regen 10 > 0, minimum range 3 > 2
-c missle travel range 18 > 20, missle hitbox 1 > 0.85, base dmg 20 > 22, dmg per atk 11.2 > 13
-d mana cost 75 > 120
-f initial dmg 350 > 330, dmg per atk 38 > 36

Ripper:
-x extra dmg vs creep 75% > 25%

Dk:
-c initial dmg per atk 25 > 27

Brai:
-c dmg vs structures 10% > 20%

Kohzu:
-x dmg radius2 3.0-4.5 > 3.0-5.0

Patch 1.32
General:
-fixed geist f doing no dmg to zedait

Ereth:
-removed d
-f range 9 > 10

Jaina:
-z blink range 7.5 > 7.25

Patch 1.33
General:
-commander spawn time every 5 min > every 8 min
-y tp cd 250 sec > 350 sec
-hero base respawn time 17 > 20, lvl 30 respawn time 47 > 50
-ressurection pack death timer reduction 14 > 3, cost 1000 > 400 gas, 1 pack > 6


b9:
-f armaghedon base dmg 200 > 175, dmg per atk 35 > 33

Abel:
-f dmg reduction 30% > 35%

Jaina:
-base aa dmg 23 > 22
-z blink range 7.25 > 7

Geist:
-f cast time 1.84 > 1.9


Patch 1.34
General:
-shop and card shop buy range 6 > 4
-fixed a rare bug in which buying a card from max range shop didn't give you anything

DK:
-x maximum number of tanks 10 > 2, base hp of tanks 650 > 700
-c cast time 0.5 > 0.2, missle speed 20 > 23
-v z and normal aa does 50% extra dmg to marked target and slows by 10%
-f cast time 0.2 > 0.15, missle speed 20 > 23
-tanks slow upgrade new increases tanks hp by 400

Ereth:
-z base dmg 32 > 29, dmg per atk 3 > 2
-f initial dmg per atk 36 > 30

Patch 1.35
General:
-pg fixed pg base mana removal being 250 instead fo 800

Zeros:
-f ws base dmg 280 > 310

Ripper:
-f speed boost 20% > 15%, damage reduction 30% > 25%, first f mana cost 200 > 250
-x removed extra 25% dmg vs creep, base dmg2 35 > 30
-aa attack speed 0.75 > 0.9, aa radius 2 (0.6 - 0.85) dmg fraction 0.75 > 0.5, base aa dmg 19 > 18


Patch 1.36
General:
-fixed orochi being slowed by fox v long range upgrade
-v fixed tanks not targeting the v target
-added time indicator for mm d
-base shield regeneration of heroes 10 > 20

Dk:
-the 2 tank upgrades merged into one
-x max tanks count 2 > 3
-v new now on cast dk aotomatically attacks the targeted unit
-d reveal radius 12 > 9, reveal duration 12 > 10

Samarion:
-f minerals cost 2 > 1

Brai:
-f minerals cost 2 > 1

Duran:
-d dmg reduction 30% > 35%

Ripper:
-aa base dmg 18 > 19

Horus:
-z reveals horus if the z trail is visible to the enemy

Sylon:
-c cast time 0.25 > 0.22
-d cast time 0.25 > 0.2

Fox:
-v long range upgrade swwetspot dmg reduction of enemies 10% > 15%, slow 30% > 40%, debuff duration 2 > 2.5 sec

Df:
-f mode base dmg 12 > 11

Janne:
-aa dmg per atk 9 > 8

Ereth:
-base aa dmg 18 > 17
-v tower kill reward 50 > 75 gas
-c base dmg 22 > 20, dmg per atk 13 > 12

Sh:
-f sw base intial dmg 20 > 15, base area dmg1 7 > 6, base area dmg3 6 > 5

Zava:
-z removed scaling mana cost of 2 per atk point
-c base slow duration 1 > 1.5 sec, with upgrade 2 sec

Gh:
-x reverted to reduce hit enemies dmg by 15% for 2 seconds
-c base dmg 250 > 275, dmg per atk 20 > 21

chucknorris

Posts : 8
Join date : 2012-12-21

View user profile

Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum